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This is a tutorial for how to play my game.
Each object in the game is represented by an ASCII character.
Your health meter is shown at the bottom left. Each red "H" represents a point of health. The maximum health cap is 7. If you lose all your health, the game ends.
A score counter is shown at the bottom right. Your score goes up by 1 every time you enter a door, and is reset when the game ends.
NotHack was programmed by Antonio Didjusto in early 2021.
The concept and visual design of the game are inspired by NetHack.
Sound effects used in the game are from freesound.org and licensed under Creative Commons 0.